Unity Assets] Using Mesh Optimizer to lower the polygon count of 3D models to lighten the scene. | STYLY
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Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium
![Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity](https://pub.mdpi-res.com/modelling/modelling-03-00014/article_deploy/html/images/modelling-03-00014-g001.png?1648455077)
Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity
![Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium](https://miro.medium.com/v2/resize:fit:1400/1*Y2BDLSk1Z49dYvdDTSBSgw.png)
Mesh compression in Unity: Why is the memory of my game unchanged? | by Jiadong Chen | The Programmer In Kiwiland | Medium
Unity Assets] Using Mesh Optimizer to lower the polygon count of 3D models to lighten the scene. | STYLY
![Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity](https://pub.mdpi-res.com/modelling/modelling-03-00014/article_deploy/html/images/modelling-03-00014-g012.png?1648455077)