![The 3D model is deformed when I export it into the Godot game engine - Animation and Rigging - Blender Artists Community The 3D model is deformed when I export it into the Godot game engine - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/a/2/8/a28530e5f396add7d838a7643ddc4e0108bf45e0.png)
The 3D model is deformed when I export it into the Godot game engine - Animation and Rigging - Blender Artists Community
![Juan Linietsky on Twitter: "Working on porting the old TPS demo to Godot 4 from scratch, using a the GLTF2 workflow. The idea is to make materials visible in Blender, but compatible Juan Linietsky on Twitter: "Working on porting the old TPS demo to Godot 4 from scratch, using a the GLTF2 workflow. The idea is to make materials visible in Blender, but compatible](https://pbs.twimg.com/media/E3jXR6GWUAU8CIg.jpg:large)
Juan Linietsky on Twitter: "Working on porting the old TPS demo to Godot 4 from scratch, using a the GLTF2 workflow. The idea is to make materials visible in Blender, but compatible
![modeling - Wierd textures from importing glTF file from blender into godot - need help fixing - Blender Stack Exchange modeling - Wierd textures from importing glTF file from blender into godot - need help fixing - Blender Stack Exchange](https://i.stack.imgur.com/Rl6Uo.png)